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Andrey Bychev
Andrey Bychev
Art Lead, 2D Artist, Concept Design, Flash Animation
Kropyvnytskyi, Ukraine

Summary

• I develop graphics for casual, social, and also games of class AAA.
• I have a good artistic taste.
• I draw by hand and on a tablet. I use various styles of drawing.
• Develop a common style of the game (interface, icons, illustrations, locations, game content, etc.).
• I make animation of game elements in Adobe Flash.
• I have experience as an art department manager.
• I select executors for the project (I prepare test tasks, evaluate the results, train beginners).
• I develop corporate documentation for the production of game graphics content.
• I prepare technical tasks, supervise quality at all stages of production, I issue feed-back. I see the statistics of the scheduled and rendered content. I follow the relevance of the final versions. Synchronize the work of employees on cross-cutting tasks. I define priorities. I motivate the performers.
• I plan my activities and subordinates. I am able to communicate my vision, set clear goals and monitor their implementation.
• I personally carry out unfinished work on art, in cases of absence of the performer or impossibility of substitution. I control the reporting of art block employees.
• I am able to work in a team.
• Responsible.

Skills

2d artist2d lead2D AnimationConcept DesignCharacter DesignVector Illustrationgame art2D3DCONCEPT DESIGNCHARACTER DESIGNCONCEPT ARTSTORYBOARDINGSKETCHINGEnvironment DesignIllustrationTexturing

Software proficiency

Illustrator Draw
Illustrator Draw
Flash
Flash
Photoshop
Photoshop
3ds Max
3ds Max
SketchUp
SketchUp
3d Coat
3d Coat
Unreal Engine
Unreal Engine
Vegas Pro
Vegas Pro
Keyshot
Keyshot

Productions

  • 339809
    • Video Game
      game Dream Island
    • Year
      2018
    • Role
      2D artist
    • Company
      Fotostrana
  • 431 fotostrana moj pitomec
    • Video Game
      game Pitomec
    • Year
      2018
    • Role
      2D artist
    • Company
      Fotostrana
  • 2011
    • Video Game
      game Karamelki
    • Year
      2018
    • Role
      2D artist
    • Company
      Fotostrana
  • 2018 08 03 11 27 26 window
    • Video Game
      game Restomanif
    • Year
      2013
    • Role
      2D artist, 2D animation, concept design
    • Company
      Nonamelab
  • 2015 03 14 19 48 21 %d0%a1%d0%ba%d1%80%d0%b8%d0%bd%d1%88%d0%be%d1%82 %d1%8d%d0%ba%d1%80%d0%b0%d0%bd%d0%b0
    • Video Game
      game Romashkovo
    • Year
      2012
    • Role
      2D artist
    • Company
      Edwill Design
  • Image %281%29
    • Video Game
      game Wild West
    • Year
      2011
    • Role
      2D artist
    • Company
      Social Quantum
  • Image
    • Video Game
      game Shopping square
    • Year
      2010
    • Role
      Project Admin, Art leader
    • Company
      Social Quantum
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    • Video Game
      game Farmers territory
    • Year
      2010
    • Role
      2D artist
    • Company
      Social Quantum
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    • Mobile Game
      game Street racing
    • Year
      2010
    • Role
      2D artist
    • Company
      Ciliz Co. Ltd.
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    • Video Game
      game Megapolis
    • Year
      2009
    • Role
      concept Design
    • Company
      Social Quantum
  • Poker jet
    • Video Game
      game Poker Jet
    • Year
      2009
    • Role
      2D artist
    • Company
      Social Quantum
  • Image %282%29
    • Video Game
      game Architect
    • Year
      2009
    • Role
      Art director
    • Company
      Dotar Games
  • Image %281%29
    • Video Game
      gameRaiders
    • Year
      2009
    • Role
      Art director
    • Company
      Dotar Games
  • Image %283%29
    • Video Game
      game Zoo olimpic games
    • Year
      2009
    • Role
      Art director
    • Company
      Dotar Games

Experience

  • 2D artist, Concept Design, 2D Animation at Pooligapps
    Russia
    May 2019 - Present

  • 2D Artist at Fotostrana
    Russia
    May 2018 - May 2019

    Creating graphics for the game Caramelki, Pitomec, Dream Island.

  • Art Director at Digital Universe
    Novosibirsk, Russia
    September 2014 - April 2018

    Work on the AAA game about battles on futuristic tanks using the game engine Unreal Engine 4.

  • 2D Artist at Edwill Design (casual games)
    Astana, Kazakhstan
    June 2013 - September 2014

    Drawing props for games Romashkovo, Lukomorie, Komarovo, Latifundie, Cornflower-blue farm.

  • Art leader, concept Design at Social Quantum (casual games)
    Ivanovo, Russia
    September 2009 - June 2013

    Project Admin, Art leader - game Shopping square;

    2D designer games: Car tuning, New lands, Farmers territory, Poker Jet; Concept Artist - game: Megapolis .

  • Art Director at Dotar Games (casual games)
    Kropivnickiy, Ukraine
    March 2008 - June 2009

    Participation in the development of games: Zoo - games Tycoon Resort "winter", Architect - Episode 1.